Slow, but not dead


As usual, updates here have been slow for a while.

That’s mostly because I’m doing other things, but also because behind the scenes I’ve been taking the time to refine the goals of the game and my ideas for implementation. Sometimes in the excitement of the original idea, you can lose the vision. For that reason I’ve decided to slow myself down quite a bit.

=-=-=-=-=
Powered by Blogilo

Leave a comment