In case you thought I had forgotten this, and Colonial was dead, let me assure you that that is not the case! Unfortunately the switch to Ubuntu 11.04, though smooth, was also pretty distracting + involving, and in the process I got caught up with a lot of things external to the game’s development, and of course life threw other things at me (work needed, etc) – so things stalled a bit.
However, the good news is, I’ll be back to blogging regularly, as well as pushing progress on the game itself :)!!!
One of the things I’ve decided to change is my method of development. Instead of trying to put together little pieces all over the place, which doesn’t work well in the long run, I will try to develop step by step, in an organized fashion that is easy for others to pick up on and follow. The first step I want to focus on is in prototyping/sketching/planning the ideas/parts of the game that are still outstanding. These include the UI, some unit designs, Music, etc. You will be hearing a lot from me in the coming weeks.